Ready in 10 minutes
Open the PDF, read one page, you're inside the story. No 300-page rulebook to learn.

Designed for parents, aunts, uncles and teachers who want to switch off the screen and switch on imagination — no manuals to study, nothing to invent from scratch.
Instant access • Secure payment
0 families have already tried it — last copy downloaded 2 minutes ago
You're in the right place if you're looking for a calm, gentle and genuinely engaging experience for kids — without having to suddenly turn into an expert game master.
Parents who want to switch off the screen for an evening
Birthdays, pajama parties and weekends at grandma's
Teachers looking for narrative activities in class
Wanting to invent together again, without an app

Why it works
Open the PDF, read one page, you're inside the story. No 300-page rulebook to learn.
Zero real violence. Conflicts are solved by listening, helping, inventing — not by force.
Works with a single child, two siblings or a whole class. Easy to adapt on the fly.
Clues and dialogue designed to grow vocabulary, listening and turn-taking.
The 3 stories
Soft adventure • Levels 1–3 • 40–70 min

In the Morning Wood the race of leaf-and-acorn boats is about to start, but a tiny twig-dam is blocking the stream. A shy young inventor built it. You'll help the kids figure out what he really wants — instead of pushing him aside.
Tender, windy story • Levels 1–2 • 45–60 min

In Whisperlake the Cloud Festival is about to begin, but the three sail-clouds have vanished. A little wind sprite hid them because nobody invited him to lead the song. A gentle lesson about listening, dressed up as a village festival.
Magical mystery • Levels 1–3 • 50–75 min

In the Library of the Soft Moon the shelves are sneezing stardust, and the ending of the favorite story has gone missing. In the attic lives a tiny dragon made of stardust who loves stories too much. An adventure about friendship, puzzles and magic words.
In three moves
Browse the bundle with the kids and choose the world to visit tonight.
Ten minutes to get the tone and the characters. No complicated rules to memorize.
Roll a few dice, welcome every idea with a 'yes, and…', and the story takes off.
Different from the rest
Roleplaying games for kids are almost always either too complicated or too shallow. KIDS-NIGHT-BUNDLE is built to sit in the middle: real stories, with heart, but playable by anyone in a single evening.
Every scene, NPC and choice is built for kids 5+ — clarity, pace, kindness.
'Conflicts' are puzzles or misunderstandings to clear up. You win by listening, not fighting.
You don't need to be a game master. The pages tell you what to read, what to ask, when to slow down.
From people who tried it
"My youngest didn't want to stop. We played the Library two nights in a row — the second time he led it himself! Worth every cent."
The Bianchi Family
Turin • Two kids (6 and 9)
"I used it in class with 18 kids and it worked beautifully. The pacing notes are gold for anyone who's never run an RPG."
Ms. Chiara
Primary school, Rome
"I thought it was just another board game. Instead my grandkids looked at me the way they did when I used to tell bedtime stories. Magical."
Grandpa Piero & grandkids
Verona • 3 grandchildren
Launch price

3 stories for kids + bonuses for parents and teachers.
VAT included · No hidden fees
Instant access after purchase • No shipping • Play whenever you want
FAQ
The stories are designed for kids 5 and up. With very young kids it works best if an adult reads and guides; from 7–8 years old, kids can actively join the choices.
Absolutely not. Each story has a one-page quickstart that tells you what to read, what to ask, and what to do if the kids get stuck. It's specifically designed for people who have never run an RPG.
It works for 2 to 6 kids. The adaptation notes explain how to tweak the scenes for a single child, a pair of siblings or a small class.
No. Conflicts are always playful and reparative — a stubborn little beaver, mischievous bookmarks, a touchy little sprite. They're solved by listening, not fighting.
Just some dice (a free app works fine) and something to write or color with. Maps and sheets are included and printable.
Yes. Several teachers use it for reading, language and civics activities. The gentle tone and themes of listening and friendship work beautifully in a group.
Between 40 and 75 minutes per story, depending on age and engagement. You can also split it across two short evenings.
Right away. The download link arrives by email within seconds of payment.

If you were looking for a different way to spend an evening with the kids — more creative, calmer, more memorable — you just found it.
Gift a magical night — €27